A Walk in the Park
Reconstructing time
To achieve this reconstruction of time, I used sequences of still photographs taken from the melting space-time cubes (see section, Transitory Nature of Time) and composited them together to generate a stop-motion animation. The stop-motion animation initially displays the space-time cube floating in space, suspended in time. Suddenly, it begins to melt, revealing the found artefacts, exposing the change of materials and colours, and giving a glimpse into the walk, in motion. As quickly as the space-time cube melts, it forms again, slowly spinning in space before being replaced by a new walk.
With the stop-motion animation, every walk is encapsulated, freezing a moment of time in the ice as a solid, fully formed space-time cube. The fully formed space-time cube spins around, as if suspended in time. Since time is not static, and these walks were not about suspension of time but rather the lived experience of time, it was necessary to capture the temporal and ephemeral characteristics of each walk. In addition to the short-lived temporal and ephemeral aspects of each walk, the objective with the stop-motion was to show the evolving nature of these walks over a longer period of time, the intention being to not end each walk with the melted cube but to highlight how we reconstruct these walks through memories and perceived time. Hence, the melted space-time cube reconstructs itself, reflecting the memories we take away from each walk, before merging and morphing into the next walk experience, altering our perception of place with each visit.
